Every movie, I find myself adrift at the beginning of the movie, and then I find my way through the dark forest.
My kids love anime, but I don't show them the really graphic stuff.
That's not the part of the story that I'm interested in, anyway. The part that I'm interested in is all the personal stuff. I tried to base the powers on family archetypes.
Making a movie is like you're behind the wheel, and you're driving through the obstacle course, and the pedal is down, and you can't brake.
Ten-year-old boys move differently than middle-aged women, who move differently than athletic guys, who move differently than government bureaucrats.
I'm definitely a centrist and feel like both parties can be absurd.
Original movies of any size are an endangered species.
I see Walt Disney as kind of the epitome of a dreamer. He was a very forward thinker.
Well I'm still working on The Incredibles. So I'm going to take a little time off. I've got a couple of tricks up my sleeve. I'm not ready to talk about them yet, but expect the unexpected.
I think we kind of changed how people did humans in CG animation after. If you look at films before 'Incredibles,' they tended to be photorealistic in a clunky and ugly way, with pores in their skin and too many eyelashes. It's kind of disturbing. And since, the designs have gotten a lot more playful in a lot of people's films, not just ours.
At the time that George Lucas made the first 'Star Wars,' space was always presented as pristine. And he wanted to show that they may be fabulous vehicles, but they've been driven some miles. And, without anyone thinking about it or thinking that was going to help make it a pop hit, everybody believed in that world, because it looked inhabited.
Usually, people begin with very clear ideas of good movies, they begin with clear ideas about their characters, and then, as they do sequels, they seem to forget the characters more and more, and try to out-spectacle.
The weird thing is, if I'd made 'The Incredibles,' shot-for-shot - exactly the same script, same timing, same shots - in live action, it would be perceived very differently, and somehow more adult than me doing it in animation. I find that fascinating and frustrating.
For me, I try as much as possible to just think about being in the movie theatre, having the lights dim, and what would I want to see on the screen. That puts me in the frame of mind that made me want to be in the movie business to begin with.
Without naming names, I think other movies look more realistic but they feel less real.
I love the house in 'North by Northwest.'
Look, I think if you talk down to a kid or aim specifically at a kid, most kids aren't gonna like it, really, because most kids can feel when you are being patronizing.
Other than Peter Jackson doing 'Lord of the Rings,' I don't get it when filmmakers follow up a movie with a sequel to the same movie. God bless 'em if they can be up for it, but that would drive me insane.
Look, it's a mainstream animated movie, and how often are those considered thought provoking? It's meant to be a great time at the theater, but it's also designed to work on more than one level.
I think if you have a really big, heavy person, there's a feeling of an invisible puppeteer jerking them around in space. They don't feel like they are moving themselves.