If you drill down on any success story, you always discover that luck was a huge part of it. You can't control luck, but you can move from a game with bad odds to one with better odds. You can make it easier for luck to find you. The most useful thing you can do is stay in the game.
Anytime you get to go out and see the fellas and play with them and talk with them and be in the huddle and look at guys and participate in drills - I mean, that's what you play the game for, ultimately.
I've done a lot of basketball drills, not a whole lot of competitive stuff. I have basically been in the gym everyday working on my game, working on the time off that I've had from the game, just getting myself prepared mentally and physically for the season.
They've been learning technique since they were babies. That's their focus and emphasis. For example, in England, the day after a game is usually a day off or some gentle warm-downs, but in Spain, we come in and do really intense passing drills and technical work.
As is the case with most people in this game, I am driven by financial motives and creative motives; the question I had to answer is which motive I will give priority to?
Racing has reached the point where it is pricing the young driver, no matter his talent, out of the game.
People talk about the hair dryer and all this with Sir Alex Ferguson. What was really great about him, whatever happened in a game, he would spend whatever minutes it took him to get this out of this system and say whatever needed to be said. Once he said, 'Get your bath,' that was it. We knew that it would never return.
I enjoy almost all of the game we kill. I only like to eat game that I have cleaned. I guess duck and dressing are still one of my favorites. We prefer fat green-winged teal or wood ducks for our dressing.
They say baseball is a slow game. It sure doesn't seem that way when you're in the dugout. You think you have it figured out, but things come up quick.
Anyway, how can you sack anyone who still hasn't got a contract. I'll be there for the game and I'll stand behind the dugout giving instructions to the players from there. They will respond to me more than the next manager.
My job has changed over the years, 22 years roughly I've been cooking professionally. When I was younger, I aspired to be the star player. Now, it's more I like to sit in the dugout and make sure the team wins the game.
I really wanted to make a dungeon crawler, but this game came out, 'Legend of Grimrock 2,' which was, like, the perfect dungeon crawler. It basically destroyed the genre for me, and no way could I make a game that good in that genre.
Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game.
I was a huge fantasy geek growing up. I was the dungeon master in my D&D game.
I just got addicted to getting better. My coach gave me a goal to get a tip dunk in a game - you know, a putback dunk off a rebound. I had never done that. He told me that he'd get me a pair of new shoes if I did it. I just kept trying. I couldn't get it, couldn't get it, couldn't get it. It took me a year or so. Finally, one game, I got it.
You look at today, it's a different situation. You have a game that has been transformed into a game where almost every shot is either an outside shot - a three-point shot - or a dunk.
We have as a nation been duped by those who use our guilt about how we treated the innocent pawns in the Vietnam War game - the soldiers - into missing the point once again about the utter senselessness that is war.
I write in the mornings, two or three hours every day, and then at least four times a week I play in a duplicate game at a bridge club. I try to go to tournaments three, four, or five times a year.
What I've noticed in this game is how EA has even duplicated my moves and my style of play perfectly. It is really incredible and a lot of fun to play.
A game director, in my mind, is somebody who makes everybody on the team miserable for the duration of the project.