A good scientist is a person with original ideas. A good engineer is a person who makes a design that works with as few original ideas as possible. There are no prima donnas in engineering.
Every actor wants to win an Oscar, full stop. It doesn't mean you try to design things around how to accomplish that because that's impossible.
I do quite like Gehry's Guggenheim. But where in Bilbao it's seen as an outgrowth of years of investment in urban design and engineering, in Britain it's seen as the catalyst for urban regeneration rather than the icing on the cake.
When he entered the Oval Office - by fate, not by design - Citizen Ford knew that he was not perfect, just as he knew he was not perfect when he left. But what president ever was?
I've learned a lot about stage-managing for illustration. Sometimes you have to delete characters from a scene just to keep from overcrowding the image. I've also learned to making big-scale design decisions early.
My biggest role as director on the film is keeping a sense of the overview - how to cast the movie and shoot it in such a way that it will cut together. And how to design the style and tone.
A movie contains literally tens of thousands of ideas. They're in the form of every sentence; in the performance of each line; in the design of characters, sets, and backgrounds; in the locations of the camera; in the colors, the lighting, the pacing.
If you were the first person ever to design an application for the iPhone and you patented it, you would be very, very better off than we are right now, you know? But you've got to be the first one to do it. So I figured that Led Zeppelin or the Stones were going to do it unless we just got on to it. So I got cracking with the guys from Apple.
A good designer must rely on experience, on precise, logic thinking; and on pedantic exactness. No magic will do.
I love creating things, especially out of metal. There's something truly satisfying about shaping a piece of metal and seeing the impurities peeling away as you weld it into your chosen design.
Design is a very personal thing. It's like art. Your personal choice plays a big role.
The illusion of purpose and design is perhaps the most pervasive illusion about nature that science has to confront on a daily basis.
We worked with the engineers in the design and construction and testing phases in those various areas, then we would get back together at the end of the week and brief each other as to what had gone on.
The Hewitt sisters were these amazing - both sort of philanthropists and dilettantes who went out and single-handedly collected all of these of-the-moment designs in wallpaper and textiles and in graphic design in order to teach people about design.
There's no one person that can provide all the insights I need to run the business. There are so many aspects to WeWork: Digital, real estate, operations, space, and design. I pick and choose people who can help in each aspect.
Maurice Sendak is the daddy of them all when it comes to picture books - the words, the rhythm, the psychology, the design.
Children's picture books are a unique record of social evolution: in gender roles and racial politics, as is much discussed, but also in fashion and interior design.
I love Pinterest! Pinterest is absolutely phenomenal when you're trying to come up with a costume design.
If you decide to design your own language, there are thousands of sort of amateur language designer pitfalls.
I did a brief stint with set design and stage design. And I tried playwriting, too.