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When you start over and jump into new tech, you don't know what the negatives are going to be until you go through a few cycles. We're always changing our tech, but we don't wholly destroy it with each game. We're taking parts out.
— Todd Howard
Tags: new, go, game, you

Other Quotes by "Todd Howard"

I played everything, but the games that kept me up and night and tickled my fancy were the larger role-playing games like 'Ultima.'
— Todd Howard
Tags: everything, like, night, me
I think streaming technology is definitely coming, and it's gonna make people's access to games infinitely easier. You've seen it happen to music and movies, and I think it's a great thing.
— Todd Howard
Tags: great, you, technology, music
Time makes a bigger difference: just making a game, shipping it, looking at what you did, how you did it, what you did well, what you didn't do well, and doing better.
— Todd Howard
Tags: better, game, time, you
The technology for radiant stories in 'Skyrim' is phenomenal. We tried and pared it back.
— Todd Howard
Tags: stories, tried, back, technology
The way we built 'Future Shock,' you have a height map and instanced 3-D objects rendering on top - that, believe it or not, is still how we build today. It's our basic paradigm for how to build a space.
— Todd Howard
Tags: believe, future, you, today
View More by "Todd Howard"
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