I played the game one way. I gave it everything I had. It doesn't take any ability to hustle.
We want to enjoy our families and the hype leading up to the game.
That first game was so hyped up, and it was obviously my first experience of a crowd in a World Cup. When I first walked out and heard the national anthem, it was just an unreal experience. I didn't expect a crowd like that.
I actually really liked the music to the 'Friday the 13th' Nintendo game. I still listen to it all the time. I sampled it in a couple records, too. It's hypnotic and dark but also really pretty.
Releasing a record is only the tip of the iceberg when it comes to the promotion of the product, but you have to play the game if you are to have a chance of competing in the market place.
Let's face it. Umpiring is not an easy or happy way to make a living. In the abuse they suffer, and the pay they get for it, you see an imbalance that can only be explained by their need to stay close to a game they can't resist.
Everybody who know Rick Ross know that, for one, I love creating music, and one of the biggest impacts we have on the game was the fact that when we came into the game, artists was waiting two to three years to put out albums. I was one of the few that put out an album every year along with two or three mixtapes.
Never read bad stuff if you're an artist; it will impair your own game.
I've met a lot of military men in my time. After they retire, they are still extremely game. They dress perfectly and have impeccable manners. They always end up as secretaries of golf clubs. I have great admiration for them.
Foursquare's adoption of a game dynamic when it launched is a particularly clever implementation of a social hook.
Having a pitch clock, if you have ball-strike implications, that's messing with the fabric of the game. There's no clock in baseball, and there's no clock in baseball for a reason.
I think an important lesson from the game is that once you have made a move, you cannot take it back. You really have to measure your decisions. You think a lot. You evaluate your choices very carefully. There's never any guarantee about what's going to follow once you have made a decision.
What I don't want to be is the most important person of the club. If we win a game, it was the players who played very well.
I wanna make my imprint in the game as far as music - hip-hop, and just music, period. 'Cause I come from hip-hop, that's my background, but I'm not gonna let that limit me from where I can go.
We've got to lift our game tremendously. We'll sell our business news and information in print, we'll sell it to anyone who's got a cable system, and we'll sell it on the Web.
When I first started getting into the business, a young woman in a music game that was mostly men, I did feel inadequate.
Baseball is a game of inches.
Baseball is a spirited race of man against man, reflex against reflex. A game of inches. Every skill is measured. Every heroic, every failing is seen and cheered, or booed. And then becomes a statistic.
Football was always a deal we made with ourselves. We adopted it for its brutality, which was embedded in a context that happened to be perfectly suited to television and to gambling, but which we could convince ourselves was only incidental to our enjoyment because it was only incidental to the game itself.
Isn't cricket supposed to be a team sport? I feel people should decide first whether cricket is a team game or an individual sport.