Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute.
Something people wouldn't expect me to do is I play this computer game called 'Runescape.' I've played 'Runescape' since forever. Since I was, like, six. It is still one of my favourite games ever.
Most people don't know who I am in the industry. I'm far from 'Conan' and 'Game of Thrones.'
The purpose of the UN mechanism, this inspection mechanism, is not to engage in a cat and mouse game with Saddam Hussein and try to find weapons that the Iraqi government is working on concealing.
Winning - when the game is big, that's all that matters. There's the hoopla, the halftime concerts, whatever. But people always remember who wins. They never remember who loses.
I spent a year slaving over a hot rollergrill in a Metrodome concession stand and watched the World Series there - and a Super Bowl and a Final Four. I can honestly say - regardless of outcome - that I left every game floating on air.
I cannot stand that whole game of confession, that is: Here I have sinned, now I'm confessing my sins, and describing my path of sin and then in the act of confession I beg for your forgiveness and redemption.
Security is always going to be a cat and mouse game because there'll be people out there that are hunting for the zero day award, you have people that don't have configuration management, don't have vulnerability management, don't have patch management.
Life may unfold chronologically for the body and for bureaucracies that keep track of such things as births, marriages, deaths, visas, tax returns, expulsions, and identity cards, but memory does not play this game in quite the same way, always manages to confound the desire for tidiness.
Once a teen has been identified as part of the 'target market,' he knows he's done for. The object of the game is to confound the marketers, and keep one's own, authentic culture from showing up at the shopping mall as a prepackaged corporate product.
After my last audition for 'Game of Thrones,' they said, 'Congratulations, princess.' I was like, 'Bye-bye, call centre.'
I'm an absolute connoisseur of cheeseburgers and like to think that I can detect even mere percentages of shift in fat content in ground meat in a burger and can actually name the temperature to which it was actually cooked to the degree if I'm, you know, really on my game.
If I have a keeper who makes a mistake in consecutive games and is dropped, when he plays again, there is pressure on him because that is the level of the game we are at.
On the field, aggression can sometimes be a positive emotion. It boosts performance and can lift your game. But over the years, I have learnt that restrained aggression is a better animal. That way, you will conserve your energy and won't spend yourself quickly.
The Xbox 360 is the best game console ever designed. It's fast and powerful - games look as good on the 360 as on high-end PCs that cost six times as much. It's easy to navigate and has lots of useful secondary features - the ability to play digital video, stream MP3s, and so on.
In Europe, we packed in Wii Sports with the console, so one way or another, people processed the Wii by enjoying Wii Sports. The unique, interactive nature of the game was spread thanks to the excitement from the consumer.
Personally, I think that users should be able to use all the functions of a console video game machine as soon as they open the box.
If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
Developing games for the PC and consoles is all about everything and the kitchen sink. In many ways, you don't have design decisions to make. You do it all. So I enjoy going back to making decisions about what's important as I'm working on a game.
I've been a bit of an electronics enthusiast and maker for a long time. I actually started the forum called ModRetro. It's an electronics enthusiast community that focuses on modifying vintage game consoles, and it's actually one of the larger game console modification forums on the Internet.