I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
I always try and come up with a clear theme when I'm making a videogame.
You can use a lot of different technologies to create something that doesn't really have a lot of value.
I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.
My days all follow much the same pattern. They are structured and typical.
Video games are bad for you? That's what they said about rock-n-roll.