I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace.
These days when you say 'videogame', people think of immersive games that take over your life and require three thumbs to control. My goal is to create games that almost retreat into the background. I'm interested in bringing them back to their role as a social facilitator, the way party games help people to interact.
My sweet spot is figuring out how to make a product that people love and how to refine it to make them love it more. All the rest is business noise.
I think 'Something Ventured' is a nice piece because it celebrates venture capital in a unique and powerful way.
I'm the only one who was predicting the Nintendo Wii would beat Sony's PlayStation 3.
Creativity is every company's first driver. It's where everything starts, where energy and forward motion originate. Without that first charge of creativity, nothing else can take place.