Playing and fun are not the same thing, though when we grow up we may forget that and find ourselves mixing up playing with happiness. There can be a kind of amnesia about the seriousness of playing, especially when we played by ourselves.
I think of images as an immune system and a transit system.
When you learn about stories in school, you get it backward. You start to think 'Oh, the reason these things are in stories is because a book said I need to put these things in there.' You need a death, as my husband says, and you need a little sidekick with a saying like 'Skivel-dee-doo!'
For horror movies, color is reassuring because, at least in older films, it adds to the fakey-ness.
'What It Is' was based on this class I've been teaching for 10 years - I wanted to write a book about writing that didn't mention stuff like story structure, protagonists, and all those things that we know about only because they already exist in stories.
Kids don't plan to play. They don't go: 'Barbie, Ken, you ready to play? It's gonna be a three-act.'